I'm guessing that SEMC going for Heroes of the Storm perk-like system where you can only choose one perk per tier and perks focus mainly on changing your playstyle. Here's my take on the new talent system for Adagio. Im assuming that you get to unlock tier 1/2/3/4/5 at levels 1/3/6/9/12. Or something like that. Choose 1 talent per tier. Not good at naming things. Sorry if my perks' names sound generic. Adagio: ~Tier 1~ * CONDENSED MAGIC - Increase Arcane Fire's damage by 35%, but reduce it's duration by 2 seconds. * CONTEMPT - Each attack from Agent of Wrath now prolongs existing Arcane Fire debuff's duration by 1 second. Cannot exceed maximum Arcane Fire duration. * GRASPING FIRE - Gift of Fire's slow duration is doubled and can now also be proced when cast on allies. * LUMINESCENT GLOW - enemies affected by Arcane Fire are revealed through the duration. Can't see invisible units. ~Tier 2~ * KINDLINGS FOR THE FIRE - When enemies affected by Arcane Fire dies, they release a small burst of flame spreading Arcane Fire to nearby enemies. 1.2 radius burst for non-heroes, 2 radius for heroes. * ANGER - Agent of Wrath's "self-cast" bonus damage is doubled and now applies on allies. * SWIFT JUDGEMENT - Permanently increase movement speed by 0.6 ms. Adagio can now move at 50% his normal speed while casting Verse of Judgement. * SEAR - Arcane Fire deals additional 1.5% of the target's max health per second. ~Tier 3~ * GRUDGE - Agent of Wrath no longer expires at the 6 second time frame and have it's cooldown reduce by 20%, but now only gives 3/3/3/3/4 stacks per cast. Maximum stacks of 10 can be stored. * CLEANSING HEAT - Gift of Fire now cleanses crowd control effects on initial cast and gives 0.8 movement speed over the duration. * STERN JUDGEMENT - Stuns and Silence last 40% longer on enemies affected by Arcane Fire. Increase Verse of Judgement stun duration by 0.5 second. * FURY FROM THE FLAMES - +8% attack speed every time you attack an enemy affected by Arcane Fire. Max 8 stacks, last 5 seconds. ~Tier 4~ * CONSECRATION - Casting Gift of Fire now leaves a small 2.5-radius circle of burning ground in the targeted location for 4 seconds (6 seconds if cast on-self). Enemies entering the circle are slowed by 35% and receive Arcane Fire debuff or resets the timer if they already have the debuff. * ACCUMULATED MAGIC - After 5 seconds of not attacking, Adagio empowers his next basics attack dealing additional 80 + 70% cp and also applies Arcane fire. Adagio's hands glow blue when empowered attack is ready. * TEMPORAL RENEWAL - Cooldown of all abilities is reduced by 0.5 seconds everytime an enemy hero affected by Arcane Fire receives a basic attack; 0.1 seconds from allied minions attacks. * FINAL JUDGEMENT - Verse of Judgement's fortified health now also applies on allies within 3 radius. In addition, the burst damage heals allies for half the amount. Also, reduce the ability's cooldown by 30%. ~Tier 5~ * VELVET FEATHERS - Convert 50% Adagio's max energy to max health. Adagio's abilities now uses health instead of energy to cast and cost 50% more. Arcane renewal's effect now converts 35% of the damage into health instead of mana; half on minions and monsters. * OVERFLOW - Adagio regenerates 1% more energy per 1% missing energy. Energy regen bonus applies on Arcane Renewal's effect, but the effect is halved. Adagio basic attacks now deal 4% of his current mana as cp damage. Deals double the bonus damage when the enemy is affect by Arcane Fire. * SOOTHING FLAMES - Arcane Fire now heals nearby allied heroes within 2 range of the burning enemy for 125% of the damage over time effect (25% from non-hero sources). * WITHER IN FLAMES - Arcane Fire reduce enemy movement speed and damage by 35%, but reduce Arcane fire's duration by half.