I'm pretty sure all of you have heard of the exciting changes 2.9 will bring. I've gathered a list in order to apply towards your builds/strategies once the update hits! New CP Items Dragon's Eye Stats: +85 Crystal Power Passive: Gain 20 crystal power each second you damage enemy heroes. After 2.5s lose 3 stacks per second. 9 stacks max. Cost: 3000 This is the new Crystal Power damage aplification item. This item is very powerful! Even more powerful than Broken Myth! With full stacks you get 180 Crystal Power + 85 Crystal Power = 265 Crystal power in 9 seconds! However, I do not recomment buying this first! Most CP Mages won't live to see full 9 stacks in the early game! But if you think you can survive that long go ahead and buy it! You'll be in a much better place if you buy Shatterglass first! Shatterglass will provide monstorous flat CP damage, but atleast you won't have to wait to increase your crystal power! -If you buy Dragon's Eye You'll be at a disadvantage when 1v1 someone who has built Shatterglass first. -Only buy this item (Should be your second or third purchase T3 item purchase) if team fights last a long time. DO NOT buy if you don't build any defense. Instead you should build Broken Myth. Spellfire Stats: +90 Crystal Power Passive: Abilities dealing crystal damage to enemies (excluding lane minions) deals 100% of your crystal power as bonus crystal damage over 4 seconds Cost: 2700 This item is completley new and very cost effective. It has the same build path as Dragon Eye and Shatterglass. This item is good for heroes with poking potential like Celeste, Joule, and Baptiste. Although Skaarf already has a perk similar to Spellfire's passive, you could build it to complement his perk. The passive works a lot like Skaarf's perk and Fortresses' bleeding effects. -Ticks of damage occur very rapidly over 4 seconds -Will not apply Frostburn's Passive -DOES NOT work well with Broken Myth -Works well with Dragon's Eye -Great first buy for increased poke damage -Shield greatly reduces the damage from the passive (In this case build Dragon's Eye to increase the passive's damage) -Passive can be applied to turrets, Kraken, and jungle camps -Passive can be refreshed consistantly CP Item Changes Lots of items have been revamped! Let's take a look at what changed! Broken Myth Old Stats +70 Crystal Power +10% Shield Pierce Passive: Amplify all crystal damage by 4% for each second you are attacking enemy heroes. After 4s, you lose a stack each second. 9 stacks max. Cost: 3100 New Stats: +80 Crystal Power Passive: Shieldbreaker: +30% Shield Pierce (Does not stack with other Shieldbreakers) Cost: 2700 Broken Myth is no longer a staple item for CP builds. No longer do we have to depend on Broken Myth to amplify our crystal power. It is also more cheaper and it's piercing stat is now it's passive. Build this item if you intend to end fights quickly. Having a flat CP damage output has its advantages with Broken Myth since shield will be less effective. -More cost effective -Increased Shield Pierce -New Shield Pierce Formula (No longer deals true damage, it will now ignore shield) Frostburn Changed the way the passive works -Frostburn's slow will only slow enemies who are hit with abilities -Will no longer slow enemies who are damaged by indirect crystal damage (damage not dealt by abilites) Such as: Alternating Current, Aftershock, Spellfire, Skaarf's Perk, and Petal's Munions -Petal permaslow is now non-existant Clockwork Old Stats: +40% Cooldown Speed +250 Max Energy +7.5 Energy Recharge Passive: Amplify all crystal power by 30% Cost: 2250 New Stats: +60 Crystal Power +35% Cooldown Speed +250 Max energy +7.5 Energy Recharge Cost: 2500 Passive: Upon damaging an enemy hero with an ability, reduce all cooldowns by 7.5%. This can only occur once every 2 seconds. The new clockwork already looks like eye candy. It's new passive behaves just like Grace's Perk. Landing abilities will be crucial when building this item. Building this on Celeste and Skaarf will certainly help in getting your B ability up and running to survive! -More expensive -No longer amplifies crystal power -Passive will greatly reduce cooldowns on all abilities -Now has 60 flat crystal power Echo Moved to the Utiliy section of the shop Color from blue to purple Other Item Changes Poisoned Shiv: -Lifesteal down from 10% to 8% -Lifesteal is no longer stackable (Renamed Vampirism) Serpents Mask: New Passive: Vampirism: +?% Lifesteal -Lifesteal no longer stackable Contraption Max charges from 3 to 4 "We need vision, We need vision, We need vision" Stormcrown Health up from 200 to 300 Cooldown down from 30% to 20% True Damage increased to compensate for the global increase of health from 15% to 25% Global Health Increase -Every hero will have their health increased -Every her will have their shield and armor decreased -Overall, will make every hero more durable "You get a buff, You get a buff, EVERYONE GETS A BUFF!" Note: All stats are subject to change and most of these stat changes are rumored to be due to the PBE streams.